Talk:Tome of Power

Hellstaff homing
I removed the claim that the Hellstaff shots seek enemies when powered up, as I haven't observed this to happen when trying it in the game. Draconio 03:26, 14 May 2005 (UTC)


 * It is quite true, I remember the behavior distinctly. It's not very strong (not nearly as strong as, say, a Revenant rocket, and probably not even as strong as a flaming yellow skull), but it's there. Bloodshedder 05:47, 14 May 2005 (UTC)
 * Okay, I tried some more and got it to happen. Seems heavily dependant on how closely it's aimed at a monster in the first place, shooting too far to the side makes it go straight.  It's most noticable from farther away.

Teleport delay
In Heretic's source code (starting from 72nd line in P_TELEPT.C), in the function we can see:

if(thing->player && !thing->player->powers[pw_weaponlevel2]) { // Freeze player for about .5 sec thing->reactiontime = 18; }

where is true if a player is currently using the Tome of Power artifact. In other words, this code means that players currently using Tome of Power are not subjected to the 18-tic delay after teleportation, and can move instantly instead. --31.60.17.189 19:08, 4 May 2022 (CDT)